I’ve also tried implementing this fix but did not seem to have much luck: github. If anyone has a guide (or would be willing to look at a heap dump) let me know! Worth mentioning: I’ve tried to use Eclipse Memory Analyzer with heap dumps generated form Sponge, but I don’t think I’m doing it right hahaha. I just don’t want to have to start a new world without asking people wiser than me if they have any potential solutions I’m open to any and all help and suggestions. I would include a log but I’m not sure which I’d attach (or if it would even help) as it’s not exactly a crash, but a forced restart. Its definitely worth a look at our catalog FTB Genesis. In addition to this, there’s definitely a slower RAM climb when certain people (and therefore, presumably their chunks?) are online. FTB makes some of the highest quality modpacks in the Minecraft Modded community, we have a wide selection of modpacks that cover all bases, from basic Vanilla Plus and Kitchen sinks all the way to amazing adventure and challenge packs. This can be seen in the overnight areas of this graph: When there are no players on the server, the ram climb slows down but is still present. Just go to Edit modpack button on the launcher and youll get a bunch of stuff come up go to one of the section pending what kind of mod youre adding (if you got to add to jar or mods folder if its mod folder add to mods) mods just click add mod and go to were your mod jar or zip is located. These issues have been happening prior to any major “advancements” in the modpack, so to speak (use of higher end technology mods, etc). I’ve run a new world and it seemed to perform noticeably better, but I’ve yet to test a new world over an extended period of time to be totally sure. I’ve removed a few plugins (Prism, spark) entirely and temporarily disabled MagiBridge and MBDiscordLink to attempt to resolve the issue but haven’t had luck. I’ve also been trying to gather info from timings and heap dumps, but timing reports seem to indicate no issues (to the untrained eye, maybe) and I can’t quite figure out how to interpret heap dumps- help in this area would be greatly appreciated. I’ve been trying to diagnose as best as I can, but Minecraft servers are not my area of expertise by any means. (on the 5th of February, I upgraded the server from 4gb to 5gb, hence the increase) Here’s a graph of the memory and CPU usage: About every three hours, my server host automatically restarts my server due to it exceeding 5.5gb of ram usage. I’m currently running into what I believe to be a memory leak with my FTB Revelation server. I posted over at the FTB forums and someone suggested I inquire over here- let me if you need more info!
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